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is an action role-playing game developed by Dimps and published by Bandai Namco Games for the Nintendo DS exclusive in Japan. A spin-off "Escort" title of the ''Tales'' series, it was released on October 26, 2006. The game makes use of the ''Tales'' series' recurring Linear Motion Battle System, customized so characters and actions can be controlled and determined using the DS touch screen, as well as incorporating multiplayer elements. The game follows Caius Qualls, one of a race of wolf-life shape-shifters who are persecuted for previous disastrous abuse of their advanced technology. With his guardian and parents taken prisoner by the church authorities, he sets out on a quest with other outcasts to save them and overthrow the church's oppressive regime. The game's characteristic genre name is . ''Tempest'' was developed by Dimps, along with staff from Namco Tales Studio, including composer Motoi Sakuraba, designers Mutsumi Inomata and Daigo Okomura, and producer Makoto Yoshizumi. As the first title in the series to be developed for the DS, the concept behind it was to create a compact ''Tales'' experience for that platform. Yoshizumi moved to delay the game twice before its release so as to refine the experience. Upon release, the game polarized Japanese and western critics, with ''Famitsu Weekly'' giving it a notably harsh review. While some have praised the game's story and gameplay, others have faulted these and other aspects such as its technical quality and short length. Originally described by Japanese media as a main title, it was later classified and described by staff as a spin-off. ==Gameplay== ''Tales of the Tempest'' is an action role-playing video game. The player navigates the playable characters across 3D environments, including the overworld map, towns and dungeons.. The characters and environment are displayed on one screen of the Nintendo DS system, while menu options such as the character's current status are displayed on the other. The world is governed by a day-night cycle, effecting the environment and the behavior of elements within it. For instance, strong enemies appear at night, and towns cannot be accessed, but conversely some items and treasure are only available at night. The battle system is a scaled-down version of the ''Tales'' series recurring Linear Motion Battle System (LMBS), a real-time system similar to a fighting game where character actions are performed at the press of a button, with specific buttons triggering either normal or special attacks. The version used in ''Tempest'' is called the "3-on-3 LMBS". The player controls one character, with the other three available in battle controlled by the game's artificial intelligence. After setting up a formation in advance, players can switch between characters at will during battle. During battles, characters can switch between three plains of movement, as opposed to previous 2D ''Tales'' titles which restricted characters to a single plain. This allows for characters to evade or surround enemies.〔 Actions such as healing, character control and item usage are all controlled using the DS touch screen. A stable gameplay element, Cooking, also appears. Cooking creates meals to restore health and Technical Points (used for special attacks). Once the right ingredients have been chosen and a recipe has been selected, the food can be made. Each ingredient is selected and added using the touchscreen. Using the wrong ingredients will make the cooking process go wrong. A meal cannot be used again until the party has rested at an inn or entered battle. Some meals carrying a special buff for characters when entering battles. The game's local multiplayer option is unlocked after a certain point in the single-player campaign after obtaining a special item. After that point, players can access a special multiplayer dungeon, where up to three players must work cooperatively to reach the treasure at the dungeon's center. If one of the players is defeated, the team restart at the nearest "resurrection point". Items and in-game currency are carried over into the single-player campaign, but experience points are not.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Tales of the Tempest」の詳細全文を読む スポンサード リンク
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